Youtopia: Collaborative Tangible Learning
Funded by GRAND NCE
Videos
How to Play Youtopia
Youtopia: Research Design
Youtopia: Learning through Emergent Dialogue Preliminary Results
Papers
- Willis, A., Wise, A.F. and Antle, A.N. (2017) Exploring human behaviour in design education: supporting sustainable decision-making with a tabletop activity. In Proceedings of International Conference on Design Engineering (August 2017 (in press).
- Wise, A.F., Antle, A.N., Warren, J., May, A., Fan, M. and Macaranas, A. (2015) What kind of world do you want to live in?: Positive interdependence and collaborative processes in the land-use planning game YouTopia. In Proceedings of Conference on Computer Supported Collaborative Learning (CSCL '15), ISLS Press (Gothenburg, Sweden, June 7-11) [Best Design nomination].
- Willis, A., Wise, A.F., and Antle, A.N. (2015) Coordinating tools and talk in a tangible tabletop game. In Proceedings of Conference on Computer Supported Collaborative Learning (CSCL '15), ISLS Press (Gothenburg, Sweden, June 7-11), 835-836.
- Warren, J. (2014) Exploring Context: Using Teacher Perspectives to Guild Tangible Multi-Touch Tabletop Design for Classrooms (Master's Thesis, Simon Fraser University, Surrey, Canada). Retrieved from http://summit.sfu.ca/item/14664.
- Antle, A.N., Wise, A.F., Willis, A., Tan, P. Nowroozi, S., Eckersley, R., Fan, M., Warren, J. (2013) Youtopia: A collaborative, tangible, multi-touch, sustainability learning activity. In Proceedings Conference on Interaction Design for Children (IDC '13), ACM Press (New York City, NY, USA, June 24-27), 565-568. [Short Paper describing Youtopia Design]
- Tanenbaum, J., Antle, A.N. & Robinson, J. (2013) Three perspectives on behavior change for serious games. In Proceedings of Human Factors in Computing Systems (CHI '13), ACM press (Paris, France, April 27-May 2), 3389-3392.
- Antle, A.N., Tanenbaum, J., Macaranas, A.and Robinson, J. (2014) Games for change: Looking at models of persuasion through the lens of design. In. Nijholt, A. (ed.) Playful User Interfaces: Interfaces that Invite Social and Physical Interaction, Springer, 163-184.
Gallery
Team
Dr. Alissa N. Antle: Project Lead
Dr. Alyssa Wise [Dept Education]: Project Co-Lead
Graduate Students
- Amanda Willis: Learning Designer
- Min(Michelle) Fan: Usability Researcher
- Jillian Warren: User Experience Researcher
- Allen Bevans: Design and Technical Support
- Aaron May: Wheels and User Experience Researcher
Undergraduate Students
- Saba Nowroozi (SIAT Undergraduate Research Scholarship): Interaction Design
- Perry: Program
- Rachael Eckersley (FCAT Undergrad Fellowship): Art
External
- Anna Macaranas: Project Manager